![]() In case you prefer the extra bulk over more Speed, you could of course use the same speed as him which was 180 Speed EV, and split the rest between HP and defences as you wish. In my experience playing this extra Speed is very welcome and gives you more options against the very common Pokémon mentioned above. Outspeeding the Timid variants felt relevant to me as it could let me prevent them from getting up another screen or Electroweb, or Volt Switching out into a defensive pivot in the scenario that I targeted down the partner instead of Regieleki on the turn that it first got me to +5 with an Electroweb. I felt that supportive Prankster Thundurus (Incarnate Forme) is becoming more common again, Grimmsnarl sometimes runs Thunder Wave, and we all know Regieleki is everywhere. That allows it to always outspeed Regieleki after an Electroweb (+5), and Jolly Landorus (Therian Forme) under Tailwind or if you’re Paralyzed while at +6. This adjusted spread hits 80 at neutral, 320 at the +6 from Steam Engine, 280 at +5 (Electroweb, Icy Wind or Max Strike Speed drops), and 160 at +6 while Paralyzed. My EV spread is adjusted from Wolfe’s here I took out 56 HP EVs and put them into Speed. Focus Sash is far too important to keep on the Urshifu on this team in my opinion. I did not feel the need for another item yet – especially not a Focus Sash, as the only time I’m knocked out in one hit or turn tends to be either Urshifu’s Wicked Blow (which you could survive if you burn it and it doesn’t hold a Choice Band) or a double up from my opponent, which a Focus Sash would not protect from anyway. Urshifu’s signature moves always land critical hits, which ignore Reflect. In my experience testing, I can already say being unable to affect Urshifu is a big deal. But at the same time, if I’m making an adjustment like this, I want to be watching my games closely – did I run into situations where Will-O-Wisp was better or needed, or I could have managed to use it? Did I need Safety Goggles, or perhaps another item at any point? That way I can continue to learn and improve my play, giving me more tools (like in this case, using Will-O-Wisp instead of Reflect and/or carrying a different item) to use in the future. I know you can do things such as maneuver around with Grassy Terrain to avoid Misty Terrain, but I did not feel confident enough in my ability to do so yet. Will-O-Wisp is most likely the better choice overall, but I felt Light Clay Reflect (and its added boost to Light Screen) was overall easier to use and required less advanced maneuvering. This is an adjustment I made to better fit the team to my skill level as a player. ![]() Now the only major difference between this and the original team is that I ran Reflect instead of Will-O-Wisp and a Light Clay. It is also immune to Fake Out, while Gigantamaxing your Coalossal would make it immune as well, making this approach to the set-up just that much more difficult to stop. However, you may consider sacrificing some bulk for max Speed to speedtie with offensive Dragapult, that is up to you.ĭragapult’s main purpose on this team is to self-activate your Coalossal’s Steam Engine + Weakness Policy with a spread move – this dodges Follow Me or other redirection from blocking your set-up. The Speed investment allows you to hit 201 to outspeed Base 130 positive Natures such as Spectrier by 1 point, while 0 Special Attack makes Surf do a maximum of 104 damage (156 with a critical hit) to the 12 HP/4 SpD Coalossal on this team – be careful to recalculate this in case you adjust Coalossal’s EV spread! The bulk lets you survive some crucial attacks like Adamant non-Choice Band Sucker Punch from Urshifu even without a Focus Sash. I won’t go into too much detail explaining this spread, as it’s the same used in the video linked above – I think it was absolutely fantastic. ![]()
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